Collaborated with Design to identify project milestones, run build reviews, refine and prioritize the backlog, and unblock gameplay, client, art and QA.
Collaborated with Design to implement a workflow that standardized platform achievement specification using Google Sheets and Confluence studio-wide.
Collaborated with Design to improve Confluence space hierarchy in regards to organizing core game and DLC spec wikis studio-wide.
Implemented workflow to refine, improve, and gate release notes on Design and other disciplines studio-wide.